The new content is fun, and there’re enough new areas and modes for the game to give us a good time. While some of those complaints are valid, players are not as concerned with the issues. But it’s interesting enough to bring old players back in, and current players content. Will “Rise of Iron” be able to keep everyone satisfied until then? Probably not. Rumors are the sequel will be released late 2017. They succeeded in doing that this time around. It is meant to keep the player interested in Destiny until the sequel is released. “Rise of Iron” offers plenty of new gameplay if the player remembers it is just an expansion. New maps for the Crucible will add life to the player vs. There is a new 3-player strike and a brand new 6-player raid available. For players who enjoy the multiplayer portion, there is more to offer. There are new quests that open up after the storyline, which could be great to some and mean more grinding for others.ĭepending on how you play, this expansion can be hit or miss. New armor and weapons to acquire will keep the gun nuts content. Once the sparkle of new environments wears off, we start to see that it’s the same thing we’ve been seeing for the past two years. Keeping that in mind, the amount of new content in this expansion is enough to keep players excited for a second game, yet frustrated enough to want the sequel now. I would have to say that it was a little disappointing to see how quick the storyline ended, but I think we forget this is an expansion, not a sequel. If players are looking for a long campaign, they may be disappointed to find that most people were able to run through the story in a little more than two hours. 20 and it is promising to be worth its weight in strange coins.Īfter the initial server crashes at the release, the expansion has been met with mixed reactions. The release of Destiny’s latest expansion, “Rise of Iron,” was on Sept. Have something to add to this story? Share it in the comments.Guardians, it’s time once again to gear up and fight the Fallen. ![]() ![]() I think that's working pretty well in the game." "No changes to announce or anything like that for Infusion. "We're looking to not fix what isn't broken and look for stuff that fans have been asking for and looking to make tweaks for. The elements that seem to jam up regular play. The focus for Rise of Iron, he says, is to look at addressing the current pain points in Destiny. ![]() "We've gotten good feedback from fans, and they seem to like it." Community content is available under CC-BY-SA unless. Rise of Iron Weapons Destiny Exotic Weapons Add category Cancel Save. Main Page Discuss All Pages Community Interactive Maps Recent Blog Posts Games. "I think that system is working really well," Barrett said. This category page contains all exotic weapons that were introduced in the Rise of Iron expansion. He's excited for players to dig into the new piles of gear that Rise of Iron introduces, but that won't come at the expense of saying goodbye to beloved items from Destiny's Year Two. So using the same helmet example, feeding a 320 into a 290 would bring the 290 up to 320.īarrett confirmed that this feature won't be changing. After the update, Infusion operated on a 1:1 ratio. Players that wanted to boost their character's Light level, which is determined by averaging out the Light of all equipped gear, found the final climb to Destiny's maximum Light a slow and arduous process.īungie tweaked the formula in a major way with the game's April 2016 update. ![]() It was an initially popular feature, but - due to the way loot drops in Destiny - it led to a case of diminishing returns. If you had a Light 290 helmet that you loved and a Light 320 helmet that you didn't, Infusing the latter into the former would bring your favored helmet's Light up to 314. In its original form after The Taken King's release, Infusion only boosted Light by a fraction of the difference between the two pieces of gear. Doing so raised the Light level of the lower-level item, at the cost of the higher-level item and a handful of crafting materials. Using Infusion, players could "feed" a higher-power weapon or armor piece to a lower-power item of the same type. It was added to the game so players could keep beloved pieces of gear relevant by raising their Light, the Destiny stat that indicates a player's or piece of gear's overall power level. Infusion was introduced with the launch of The Taken King in Sept. "The stuff that you have now that you like and love, you'll be able to bring up to the new power level, the new Light level." "So Infusion is staying around," he told Mashable in an E3 2016 interview. 'Destiny' ditches last-gen, is PS4 and Xbox One only in 'Rise of Iron'
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